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I've been working on this model for awhile, but now I'm getting serious with it. At
this point there are 114 individual panels. Some
polygon issues have made themselves apparent, so I have some editing to do, too. There
are many details of this aircraft not
included in this image (more then there are included) .
I smoothed the spinner, and then a smoothing issue popped up. The backplate of the
spinner exhibits excessive curvature after
smoothing. I would like a way to handle edge preservation, because it looks like most
of the individual panels must be smoothed,
too.
I attempted to handle the spinner by merging two separate booleans. If you zoom in on
the spinner in this image you can make out the
difference between the smoother nose and the faceted backplate. I already don't like
it.
Then, there is another issue at work here. I intend to reproduce the panel fasteners.
So, I have to know where the edges for each
panel are. It would sure be nice to pop these components into a utility, do as I have
outlined, and apply textures too!
Grim
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![PRV.jpg](/povray.binaries.images/attachment/%3C3c8a5948%40news.povray.org%3E/PRV.jpg?preview=1)
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